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Details Professor: Office: Class Time: 9:00 9:50am W Class Location: Textbook: Course Content Policies Use of Internet Resources...
CSC 102: Introduction to Programming CSC 112: Digital Citizen CSC 121: Programming 1 CSC 170: DevOps 1 CSC 260: Self Direct Learning...
Details Professor: Dr. Cathy Bareiss Office: S 031 Class Time: 2:00 2:50pm F Lab Time: 2:00 2:50pm MW Class Location: S 030 Textbook: Membership...
Details Professor: Bareiss Office: S 031 Class Time: 9:30 10:50am TR Class Location: S 030 Textbook: None Course Content Policies Because...
Details Professor: Bareiss Office: S031 Course Content Policies 1. No late work is accepted. Assignments This course is primarily about writing...
Details Professor: Dr. Jeanette Shown Office: Class time: TBD Class Location: Textbook: online lessons Course Content Policies...
Details Professor: Office: Class Time: 9:00 9:50am M Class Location: Textbook: Course Content Policies Programs Assignments Grades Your...
Details Professor: Dr. Cathy Bareiss Office SB 31 Class Time: 2:00 2:50 MW Lab Time: 1:00 1:50 TF Class Location: S 025 Textbook: Student...
Details Professor: Dr. Cathy Bareiss Office: S 031 Class Time: 1:00 1:50pm WF Class Location: S 025 Textbook: membership in ACM Course Content...
Campus Integrity Policy AI Use Policy Services Education Majors: Please use the link below to review all appropriate standards. Standards
Bethel University recognizes that Artificial Intelligence (AI) tools are becoming increasingly common in professional, academic, and educational settings. The purpose...
AI Policy for CSC 463 Fall 2026 This is a supplement to any and all campus wide AI policies Required disclosure As is true for AI, you must disclose how much AI was...
Time to be an actor Objectives 1 Be creative 1 Build a complex program using a lot of techniques from before Assignment 1 Pick a scenario for your robot...
Build and program your first robot Objectives 1. Assemble a robot 1. Have fun 1. Learn how the fundamentals of the environment 1. Write your first program...
Your own project Objectives 1. Demonstrate all you have learned this semester 1. Have an opportunity to do things you want 1. Be creative Assignment...
Binary number converter Objectives 1. Get really comfortable with variables Assignment 1. Create a clean program that will read a binary number (black...
Time to be an actor Objectives 1 Learn to use abstraction Assignment 1 Adapt your previous lab to use blocks. You need at least four blocks, one for each...
Hint for finding the right speed 1. Create a variable for the speed. 1. If you are getting closer (say less than 26 centimeters), decrease the value in the variable...
Seeing a string on the brick display The most common problem here is that the program ends as sound as the display is changed. Then it changes back to the standard...
Mastermind with objects: Fall 2026 Learning Objective(s) Learn to create, use and test simple classes Overview of the Program Modify the previous program so...
Arrays (2D): Bin Packing Learning Objective(s) 1 Learn to use two dimensional arrays 1 Be introduced to an NP Complete problem Overview of the program This...
Just search or sort then search? Learning Objective(s) 1 Understand how to sort 1 Be able to search sequentially and with the binary search 1 Start to develop...
Hint 1: picking the next question to ask This task is easiest done with a boolean array. Each element is initially set to false (indicating that specific question...
Arrays part 2 Lab: Redo the Language Quiz: Fall 2026 Learning Objective(s) Use previous code More comfort with arrays Overview of the Program Write a program...
Mastermind with arrays: Fall 2026 Learning Objective(s) Learn to use simple array Overview of the Program Modify the previous program so that it uses arrays...
Computing the number of close to perfect pegs For each color it is: the min of the total of that color in either string the number of perfect ones for that color...
Creating the random solution Start with a blank string. For the number of pegs: pick a random number between 0 and one less than the number of colors...
Hint: Steps for solving the problem Don`t go on to the next step until the first steps work correctly 100% of the time. These steps are not required and can vary...
Methods: Mastermind Game: Fall 2026 Learning Objective(s) Improve skills with methods Have some fun (but work hard) Overview of the Program Create a program...
Repetition and Files again: Counting Letters: Fall 2026 Learning Objective(s) Nested loops Count controlled loops Catching exceptions More experience...
Hint: Steps for developing the program Don`t proceed to the following step until you can `prove` that the current step works. 1. Count the number of a`s in the...
Hint: Processing the next letter 1. At the end of the loop that processes a given letter, close the file and reopen it. 1. Can you generate a test situation...
Counting Letters with methods: Fall 2026 Learning Objective(s) Learn to use methods Abstraction Overview of the Program Modify the previous program so...
Hint: If the percentage is always 0% unless 100% correct 1. You are probably doing integer division. Make sure to do floating point division!
Hint: Steps for developing the program Don`t proceed to the following step until you can `prove` that the current step works. 1. Get the program to read the file...
Repetition and Files Lab: Language Quiz: Fall 2026 Learning Objective(s) Improve use of loops Learn to work with sequential files Introduction to exceptions...
Hint 4 for Lab 3 1. One updates the prime number when the current prime number does not evenly divide the current number
Hint 3 for Lab 3 for when to quit 1. The number 1 has no more prime factors, so continue as long as the number is 1
Repetition Lab: Factoring: Fall 2026 Learning Objective(s) Learn about event controlled loops (and use a priming read) Statement coverage for testing...
Repetition Lab: Factoring: Fall 2025 Learning Objective(s) Learn about event controlled loops (and use a priming read) Statement coverage for testing...
Selection Lab Program: Fall 2026 Learning Objective(s) Learn to use constants Learn to use selection statements Learn to use random numbers Learn...
First Program: Fall 2026 Learning Objective(s) 1 Get the environment up and working 1 Enter your first program Overview of the Program This lab has two parts...
Details Professor: Bareiss Office: S031 Course Content Policies 1. No late work is accepted. However you may miss a total of 3 reflection papers and...
CSC 398/CYSC 387: Internships Current Semester Syllabi Advising Resources Educational resources and thoughts College Gems...
CSC 262: Self Directed Learning: System Administration: 3 hours Description Integration
CSC 260: Introduction to Self Directed Learning: 1 hour Description Integration
Syllabi Summer 2026 CSC 398/CYSC 387: Summer internships Current Spring 2026 Fall 2025 Spring 2025 Fall 2024 Spring 2024...
Details Professor: Office: Class Time: 1:00 1:50pm WF Class Location: Textbook: Course Content Policies Programs Assignments Grades Your...
Linked List Lab Learning Objective(s) 1 Learn to implement and use a linked list 1 Learn about priority queues Overview of the Program Create a problem that...

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